Timer Information:
If this is a new Timer, enter a name or number in the Timer Name or ID box.
- NB: if you expect to export a layout using this timer to Kaleido Alto or Kaleido-Quad, use a number in the Name or ID box, as Alto/Quad does not accept text strings for names.
The information reported below the Timer Name or ID box shows the current status. The information is entered via the Gateway, and cannot be modified using this panel.
End Count Action:
From the pull-down list of available actions, select one to be fired when the timer count ends.
Select Sync Source:
Click the checkbox to synchronize this timer with the LTC external source identified in the adjacent text box.
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Start Time: This is the time at which the Timer is to start counting There are three options:
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Time in HH:MM:SS: start counting when the LTC input equals this time. If no time is entered, the count will start immediately upon receipt of the command.
Note that the HH field allows the distinction to be made between previous and next day. If HH is 00, the time is presumed to be the previous midnight, while if it is 24, the next midnight is assumed. As an example, if you enter a start time of 00:12:00, and the current time is 00:12:15 when you trigger a Timer with a Preset Time of 00:01:00, the timer will begin to run immediately, and will adjust it's count to end at 00:13:00. On the other hand, if the start time is 24:12:00, the timer will not start until the next day.
NOW: start counting immediately
WAIT: start counting when a Gateway <setKTimerTrigger> command is received with START as the trigger action.
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Count Mode: There are three options:
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UP: Count Up from zero (or an intermediate time if it can be calculated) to the Preset Time
DOWN: Count Down from the preset time (or an intermediate time if it can be calculated) to zero.
REMAINING: Calculates the time difference between the Preset time and NOW, and then counts down to reach zero at the preset time. In this case, the Preset Time is treated as a time of day, and not a duration.
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End Mode: what happens when the timer reaches its end of count. There are three options:
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LOOP: restart the timer and repeat it's cycle (N/A for the Remaining Time mode)
STOP: stop the timer
OVERRUN: count through the end point, and continue to count away from the end point. Note that the Count Down Timer display at the Kaleido output will change to show that the Timer is in the Overrun mode (a + appears along with the arrow icon), and it will display the elapsed time since the end of count was reached.
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